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I can't find code that finds a TMP_Pro object by name, tag or whatever.

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I'm trying to access a TMP_Pro text on the UI from a prefab that gets instantiated after the start of the game. This means that, in order to change the text of the TMP_Pro object, it needs to "find" the object in the scene. I can't find any code that does this the way one would with finding a GameObject.

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